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niandeng
2020-09-17 18:40:01 +08:00
parent 4382915d09
commit d957abceaa
283 changed files with 86935 additions and 63 deletions
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/**
* AESKey
*
* An ActionScript 3 implementation of the Advanced Encryption Standard, as
* defined in FIPS PUB 197
* Copyright (c) 2007 Henri Torgemane
*
* Derived from:
* A public domain implementation from Karl Malbrain, malbrain@yahoo.com
* (http://www.geocities.com/malbrain/aestable_c.html)
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import com.hurlant.crypto.prng.Random;
import com.hurlant.util.Hex;
import com.hurlant.util.Memory;
import flash.utils.ByteArray;
public class AESKey implements ISymmetricKey
{
// AES only supports Nb=4
private static const Nb:uint = 4; // number of columns in the state & expanded key
// TODO:
// - move those tables in binary files, then
// - [Embed()] them as ByteArray directly.
// (should result in smaller .swf, and faster initialization time.)
private static const _Sbox:Array = [ // forward s-box
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16];
private static const _InvSbox:Array = [ // inverse s-box
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25,
0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92,
0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84,
0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06,
0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b,
0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73,
0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e,
0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b,
0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4,
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d];
private static const _Xtime2Sbox:Array = [ // combined Xtimes2[Sbox[]]
0xc6, 0xf8, 0xee, 0xf6, 0xff, 0xd6, 0xde, 0x91, 0x60, 0x02, 0xce, 0x56, 0xe7, 0xb5, 0x4d, 0xec,
0x8f, 0x1f, 0x89, 0xfa, 0xef, 0xb2, 0x8e, 0xfb, 0x41, 0xb3, 0x5f, 0x45, 0x23, 0x53, 0xe4, 0x9b,
0x75, 0xe1, 0x3d, 0x4c, 0x6c, 0x7e, 0xf5, 0x83, 0x68, 0x51, 0xd1, 0xf9, 0xe2, 0xab, 0x62, 0x2a,
0x08, 0x95, 0x46, 0x9d, 0x30, 0x37, 0x0a, 0x2f, 0x0e, 0x24, 0x1b, 0xdf, 0xcd, 0x4e, 0x7f, 0xea,
0x12, 0x1d, 0x58, 0x34, 0x36, 0xdc, 0xb4, 0x5b, 0xa4, 0x76, 0xb7, 0x7d, 0x52, 0xdd, 0x5e, 0x13,
0xa6, 0xb9, 0x00, 0xc1, 0x40, 0xe3, 0x79, 0xb6, 0xd4, 0x8d, 0x67, 0x72, 0x94, 0x98, 0xb0, 0x85,
0xbb, 0xc5, 0x4f, 0xed, 0x86, 0x9a, 0x66, 0x11, 0x8a, 0xe9, 0x04, 0xfe, 0xa0, 0x78, 0x25, 0x4b,
0xa2, 0x5d, 0x80, 0x05, 0x3f, 0x21, 0x70, 0xf1, 0x63, 0x77, 0xaf, 0x42, 0x20, 0xe5, 0xfd, 0xbf,
0x81, 0x18, 0x26, 0xc3, 0xbe, 0x35, 0x88, 0x2e, 0x93, 0x55, 0xfc, 0x7a, 0xc8, 0xba, 0x32, 0xe6,
0xc0, 0x19, 0x9e, 0xa3, 0x44, 0x54, 0x3b, 0x0b, 0x8c, 0xc7, 0x6b, 0x28, 0xa7, 0xbc, 0x16, 0xad,
0xdb, 0x64, 0x74, 0x14, 0x92, 0x0c, 0x48, 0xb8, 0x9f, 0xbd, 0x43, 0xc4, 0x39, 0x31, 0xd3, 0xf2,
0xd5, 0x8b, 0x6e, 0xda, 0x01, 0xb1, 0x9c, 0x49, 0xd8, 0xac, 0xf3, 0xcf, 0xca, 0xf4, 0x47, 0x10,
0x6f, 0xf0, 0x4a, 0x5c, 0x38, 0x57, 0x73, 0x97, 0xcb, 0xa1, 0xe8, 0x3e, 0x96, 0x61, 0x0d, 0x0f,
0xe0, 0x7c, 0x71, 0xcc, 0x90, 0x06, 0xf7, 0x1c, 0xc2, 0x6a, 0xae, 0x69, 0x17, 0x99, 0x3a, 0x27,
0xd9, 0xeb, 0x2b, 0x22, 0xd2, 0xa9, 0x07, 0x33, 0x2d, 0x3c, 0x15, 0xc9, 0x87, 0xaa, 0x50, 0xa5,
0x03, 0x59, 0x09, 0x1a, 0x65, 0xd7, 0x84, 0xd0, 0x82, 0x29, 0x5a, 0x1e, 0x7b, 0xa8, 0x6d, 0x2c];
private static const _Xtime3Sbox:Array = [ // combined Xtimes3[Sbox[]]
0xa5, 0x84, 0x99, 0x8d, 0x0d, 0xbd, 0xb1, 0x54, 0x50, 0x03, 0xa9, 0x7d, 0x19, 0x62, 0xe6, 0x9a,
0x45, 0x9d, 0x40, 0x87, 0x15, 0xeb, 0xc9, 0x0b, 0xec, 0x67, 0xfd, 0xea, 0xbf, 0xf7, 0x96, 0x5b,
0xc2, 0x1c, 0xae, 0x6a, 0x5a, 0x41, 0x02, 0x4f, 0x5c, 0xf4, 0x34, 0x08, 0x93, 0x73, 0x53, 0x3f,
0x0c, 0x52, 0x65, 0x5e, 0x28, 0xa1, 0x0f, 0xb5, 0x09, 0x36, 0x9b, 0x3d, 0x26, 0x69, 0xcd, 0x9f,
0x1b, 0x9e, 0x74, 0x2e, 0x2d, 0xb2, 0xee, 0xfb, 0xf6, 0x4d, 0x61, 0xce, 0x7b, 0x3e, 0x71, 0x97,
0xf5, 0x68, 0x00, 0x2c, 0x60, 0x1f, 0xc8, 0xed, 0xbe, 0x46, 0xd9, 0x4b, 0xde, 0xd4, 0xe8, 0x4a,
0x6b, 0x2a, 0xe5, 0x16, 0xc5, 0xd7, 0x55, 0x94, 0xcf, 0x10, 0x06, 0x81, 0xf0, 0x44, 0xba, 0xe3,
0xf3, 0xfe, 0xc0, 0x8a, 0xad, 0xbc, 0x48, 0x04, 0xdf, 0xc1, 0x75, 0x63, 0x30, 0x1a, 0x0e, 0x6d,
0x4c, 0x14, 0x35, 0x2f, 0xe1, 0xa2, 0xcc, 0x39, 0x57, 0xf2, 0x82, 0x47, 0xac, 0xe7, 0x2b, 0x95,
0xa0, 0x98, 0xd1, 0x7f, 0x66, 0x7e, 0xab, 0x83, 0xca, 0x29, 0xd3, 0x3c, 0x79, 0xe2, 0x1d, 0x76,
0x3b, 0x56, 0x4e, 0x1e, 0xdb, 0x0a, 0x6c, 0xe4, 0x5d, 0x6e, 0xef, 0xa6, 0xa8, 0xa4, 0x37, 0x8b,
0x32, 0x43, 0x59, 0xb7, 0x8c, 0x64, 0xd2, 0xe0, 0xb4, 0xfa, 0x07, 0x25, 0xaf, 0x8e, 0xe9, 0x18,
0xd5, 0x88, 0x6f, 0x72, 0x24, 0xf1, 0xc7, 0x51, 0x23, 0x7c, 0x9c, 0x21, 0xdd, 0xdc, 0x86, 0x85,
0x90, 0x42, 0xc4, 0xaa, 0xd8, 0x05, 0x01, 0x12, 0xa3, 0x5f, 0xf9, 0xd0, 0x91, 0x58, 0x27, 0xb9,
0x38, 0x13, 0xb3, 0x33, 0xbb, 0x70, 0x89, 0xa7, 0xb6, 0x22, 0x92, 0x20, 0x49, 0xff, 0x78, 0x7a,
0x8f, 0xf8, 0x80, 0x17, 0xda, 0x31, 0xc6, 0xb8, 0xc3, 0xb0, 0x77, 0x11, 0xcb, 0xfc, 0xd6, 0x3a];
// modular multiplication tables
// based on:
// Xtime2[x] = (x & 0x80 ? 0x1b : 0) ^ (x + x)
// Xtime3[x] = x^Xtime2[x];
private static const _Xtime2:Array = [
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76, 0x78, 0x7a, 0x7c, 0x7e,
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e,
0xa0, 0xa2, 0xa4, 0xa6, 0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6, 0xd8, 0xda, 0xdc, 0xde,
0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee, 0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe,
0x1b, 0x19, 0x1f, 0x1d, 0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d, 0x23, 0x21, 0x27, 0x25,
0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55, 0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45,
0x7b, 0x79, 0x7f, 0x7d, 0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5];
private static const _Xtime9:Array = [
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8, 0xc7, 0xce, 0xd5, 0xdc,
0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49, 0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01,
0xe6, 0xef, 0xf4, 0xfd, 0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e, 0x21, 0x28, 0x33, 0x3a,
0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2, 0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa,
0xec, 0xe5, 0xfe, 0xf7, 0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f, 0x10, 0x19, 0x02, 0x0b,
0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8, 0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0,
0x47, 0x4e, 0x55, 0x5c, 0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46];
private static const _XtimeB:Array = [
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e, 0xbf, 0xb4, 0xa9, 0xa2,
0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7, 0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f,
0x46, 0x4d, 0x50, 0x5b, 0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8, 0xf9, 0xf2, 0xef, 0xe4,
0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c, 0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54,
0xf7, 0xfc, 0xe1, 0xea, 0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02, 0x33, 0x38, 0x25, 0x2e,
0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd, 0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5,
0x3c, 0x37, 0x2a, 0x21, 0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3];
private static const _XtimeD:Array = [
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14, 0x37, 0x3a, 0x2d, 0x20,
0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e, 0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26,
0xbd, 0xb0, 0xa7, 0xaa, 0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9, 0x8a, 0x87, 0x90, 0x9d,
0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25, 0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d,
0xda, 0xd7, 0xc0, 0xcd, 0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75, 0x56, 0x5b, 0x4c, 0x41,
0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42, 0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a,
0xb1, 0xbc, 0xab, 0xa6, 0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97];
private static const _XtimeE:Array = [
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59, 0x73, 0x7d, 0x6f, 0x61,
0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87, 0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7,
0x4d, 0x43, 0x51, 0x5f, 0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14, 0x3e, 0x30, 0x22, 0x2c,
0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc, 0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc,
0x41, 0x4f, 0x5d, 0x53, 0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3, 0xe9, 0xe7, 0xf5, 0xfb,
0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0, 0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0,
0x7a, 0x74, 0x66, 0x68, 0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d];
static private var _Rcon:Array = [
0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36];
static private var Sbox:ByteArray;
static private var InvSbox:ByteArray;
static private var Xtime2Sbox:ByteArray
static private var Xtime3Sbox:ByteArray
static private var Xtime2:ByteArray;
static private var Xtime9:ByteArray;
static private var XtimeB:ByteArray;
static private var XtimeD:ByteArray;
static private var XtimeE:ByteArray;
static private var Rcon:ByteArray;
// static initializer
{
static private var i:uint;
Sbox = new ByteArray;
InvSbox = new ByteArray;
Xtime2Sbox = new ByteArray;
Xtime3Sbox = new ByteArray;
Xtime2 = new ByteArray;
Xtime9 = new ByteArray;
XtimeB = new ByteArray;
XtimeD = new ByteArray;
XtimeE = new ByteArray;
for (i=0;i<256;i++) {
Sbox[i] = _Sbox[i];
InvSbox[i] = _InvSbox[i];
Xtime2Sbox[i] = _Xtime2Sbox[i];
Xtime3Sbox[i] = _Xtime3Sbox[i];
Xtime2[i] = _Xtime2[i];
Xtime9[i] = _Xtime9[i];
XtimeB[i] = _XtimeB[i];
XtimeD[i] = _XtimeD[i];
XtimeE[i] = _XtimeE[i];
}
Rcon = new ByteArray;
for (i=0;i<_Rcon.length;i++) {
Rcon[i] = _Rcon[i];
}
}
private var key:ByteArray;
private var keyLength:uint;
private var Nr:uint;
private var state:ByteArray;
private var tmp:ByteArray;
public function AESKey(key:ByteArray) {
tmp = new ByteArray;
state = new ByteArray;
keyLength = key.length;
this.key = new ByteArray;
this.key.writeBytes(key);
expandKey();
}
// produce Nb bytes for each round
private function expandKey():void {
var tmp0:uint, tmp1:uint, tmp2:uint, tmp3:uint, tmp4:uint;
var idx:uint;
var Nk:uint = key.length/4;
Nr = Nk+6;
for( idx = Nk; idx < Nb * (Nr + 1); idx++ ) {
tmp0 = key[4*idx - 4];
tmp1 = key[4*idx - 3];
tmp2 = key[4*idx - 2];
tmp3 = key[4*idx - 1];
if( !(idx % Nk) ) {
tmp4 = tmp3;
tmp3 = Sbox[tmp0];
tmp0 = Sbox[tmp1] ^ Rcon[idx/Nk];
tmp1 = Sbox[tmp2];
tmp2 = Sbox[tmp4];
} else if( Nk > 6 && idx % Nk == 4 ) {
tmp0 = Sbox[tmp0];
tmp1 = Sbox[tmp1];
tmp2 = Sbox[tmp2];
tmp3 = Sbox[tmp3];
}
key[4*idx+0] = key[4*idx - 4*Nk + 0] ^ tmp0;
key[4*idx+1] = key[4*idx - 4*Nk + 1] ^ tmp1;
key[4*idx+2] = key[4*idx - 4*Nk + 2] ^ tmp2;
key[4*idx+3] = key[4*idx - 4*Nk + 3] ^ tmp3;
}
}
public function getBlockSize():uint
{
return 16;
}
// encrypt one 128 bit block
public function encrypt(block:ByteArray, index:uint=0):void
{
var round:uint;
state.position=0;
state.writeBytes(block, index, Nb*4);
addRoundKey(key, 0);
for ( round = 1; round < Nr + 1; round++ ) {
if (round < Nr) {
mixSubColumns();
} else {
shiftRows();
}
addRoundKey(key, round * Nb * 4);
}
block.position=index;
block.writeBytes(state);
}
public function decrypt(block:ByteArray, index:uint=0):void
{
var round:uint;
state.position=0;
state.writeBytes(block, index, Nb*4);
addRoundKey(key, Nr*Nb*4);
invShiftRows();
for( round = Nr; round--; )
{
addRoundKey( key, round*Nb*4);
if (round) {
invMixSubColumns();
}
}
block.position=index;
block.writeBytes(state);
}
public function dispose():void {
var i:uint;
var r:Random = new Random;
for (i=0;i<key.length;i++) {
key[i] = r.nextByte();
}
Nr = r.nextByte();
for (i=0;i<state.length;i++) {
state[i] = r.nextByte();
}
for (i=0;i<tmp.length;i++) {
tmp[i] = r.nextByte();
}
key.length=0;
keyLength=0;
state.length=0;
tmp.length=0;
key = null;
state = null;
tmp = null;
Nr = 0;
Memory.gc();
}
// exchanges columns in each of 4 rows
// row0 - unchanged, row1- shifted left 1,
// row2 - shifted left 2 and row3 - shifted left 3
protected function shiftRows():void
{
var tmp:uint;
// just substitute row 0
state[0] = Sbox[state[0]]; state[4] = Sbox[state[4]];
state[8] = Sbox[state[8]]; state[12] = Sbox[state[12]];
// rotate row 1
tmp = Sbox[state[1]]; state[1] = Sbox[state[5]];
state[5] = Sbox[state[9]]; state[9] = Sbox[state[13]]; state[13] = tmp;
// rotate row 2
tmp = Sbox[state[2]]; state[2] = Sbox[state[10]]; state[10] = tmp;
tmp = Sbox[state[6]]; state[6] = Sbox[state[14]]; state[14] = tmp;
// rotate row 3
tmp = Sbox[state[15]]; state[15] = Sbox[state[11]];
state[11] = Sbox[state[7]]; state[7] = Sbox[state[3]]; state[3] = tmp;
}
// restores columns in each of 4 rows
// row0 - unchanged, row1- shifted right 1,
// row2 - shifted right 2 and row3 - shifted right 3
protected function invShiftRows ():void
{
var tmp:uint;
// restore row 0
state[0] = InvSbox[state[0]]; state[4] = InvSbox[state[4]];
state[8] = InvSbox[state[8]]; state[12] = InvSbox[state[12]];
// restore row 1
tmp = InvSbox[state[13]]; state[13] = InvSbox[state[9]];
state[9] = InvSbox[state[5]]; state[5] = InvSbox[state[1]]; state[1] = tmp;
// restore row 2
tmp = InvSbox[state[2]]; state[2] = InvSbox[state[10]]; state[10] = tmp;
tmp = InvSbox[state[6]]; state[6] = InvSbox[state[14]]; state[14] = tmp;
// restore row 3
tmp = InvSbox[state[3]]; state[3] = InvSbox[state[7]];
state[7] = InvSbox[state[11]]; state[11] = InvSbox[state[15]]; state[15] = tmp;
}
// recombine and mix each row in a column
protected function mixSubColumns ():void
{
tmp.length=0;
// mixing column 0
tmp[0] = Xtime2Sbox[state[0]] ^ Xtime3Sbox[state[5]] ^ Sbox[state[10]] ^ Sbox[state[15]];
tmp[1] = Sbox[state[0]] ^ Xtime2Sbox[state[5]] ^ Xtime3Sbox[state[10]] ^ Sbox[state[15]];
tmp[2] = Sbox[state[0]] ^ Sbox[state[5]] ^ Xtime2Sbox[state[10]] ^ Xtime3Sbox[state[15]];
tmp[3] = Xtime3Sbox[state[0]] ^ Sbox[state[5]] ^ Sbox[state[10]] ^ Xtime2Sbox[state[15]];
// mixing column 1
tmp[4] = Xtime2Sbox[state[4]] ^ Xtime3Sbox[state[9]] ^ Sbox[state[14]] ^ Sbox[state[3]];
tmp[5] = Sbox[state[4]] ^ Xtime2Sbox[state[9]] ^ Xtime3Sbox[state[14]] ^ Sbox[state[3]];
tmp[6] = Sbox[state[4]] ^ Sbox[state[9]] ^ Xtime2Sbox[state[14]] ^ Xtime3Sbox[state[3]];
tmp[7] = Xtime3Sbox[state[4]] ^ Sbox[state[9]] ^ Sbox[state[14]] ^ Xtime2Sbox[state[3]];
// mixing column 2
tmp[8] = Xtime2Sbox[state[8]] ^ Xtime3Sbox[state[13]] ^ Sbox[state[2]] ^ Sbox[state[7]];
tmp[9] = Sbox[state[8]] ^ Xtime2Sbox[state[13]] ^ Xtime3Sbox[state[2]] ^ Sbox[state[7]];
tmp[10] = Sbox[state[8]] ^ Sbox[state[13]] ^ Xtime2Sbox[state[2]] ^ Xtime3Sbox[state[7]];
tmp[11] = Xtime3Sbox[state[8]] ^ Sbox[state[13]] ^ Sbox[state[2]] ^ Xtime2Sbox[state[7]];
// mixing column 3
tmp[12] = Xtime2Sbox[state[12]] ^ Xtime3Sbox[state[1]] ^ Sbox[state[6]] ^ Sbox[state[11]];
tmp[13] = Sbox[state[12]] ^ Xtime2Sbox[state[1]] ^ Xtime3Sbox[state[6]] ^ Sbox[state[11]];
tmp[14] = Sbox[state[12]] ^ Sbox[state[1]] ^ Xtime2Sbox[state[6]] ^ Xtime3Sbox[state[11]];
tmp[15] = Xtime3Sbox[state[12]] ^ Sbox[state[1]] ^ Sbox[state[6]] ^ Xtime2Sbox[state[11]];
state.position=0;
state.writeBytes(tmp, 0, Nb*4);
}
// restore and un-mix each row in a column
protected function invMixSubColumns ():void
{
tmp.length=0;
var i:uint;
// restore column 0
tmp[0] = XtimeE[state[0]] ^ XtimeB[state[1]] ^ XtimeD[state[2]] ^ Xtime9[state[3]];
tmp[5] = Xtime9[state[0]] ^ XtimeE[state[1]] ^ XtimeB[state[2]] ^ XtimeD[state[3]];
tmp[10] = XtimeD[state[0]] ^ Xtime9[state[1]] ^ XtimeE[state[2]] ^ XtimeB[state[3]];
tmp[15] = XtimeB[state[0]] ^ XtimeD[state[1]] ^ Xtime9[state[2]] ^ XtimeE[state[3]];
// restore column 1
tmp[4] = XtimeE[state[4]] ^ XtimeB[state[5]] ^ XtimeD[state[6]] ^ Xtime9[state[7]];
tmp[9] = Xtime9[state[4]] ^ XtimeE[state[5]] ^ XtimeB[state[6]] ^ XtimeD[state[7]];
tmp[14] = XtimeD[state[4]] ^ Xtime9[state[5]] ^ XtimeE[state[6]] ^ XtimeB[state[7]];
tmp[3] = XtimeB[state[4]] ^ XtimeD[state[5]] ^ Xtime9[state[6]] ^ XtimeE[state[7]];
// restore column 2
tmp[8] = XtimeE[state[8]] ^ XtimeB[state[9]] ^ XtimeD[state[10]] ^ Xtime9[state[11]];
tmp[13] = Xtime9[state[8]] ^ XtimeE[state[9]] ^ XtimeB[state[10]] ^ XtimeD[state[11]];
tmp[2] = XtimeD[state[8]] ^ Xtime9[state[9]] ^ XtimeE[state[10]] ^ XtimeB[state[11]];
tmp[7] = XtimeB[state[8]] ^ XtimeD[state[9]] ^ Xtime9[state[10]] ^ XtimeE[state[11]];
// restore column 3
tmp[12] = XtimeE[state[12]] ^ XtimeB[state[13]] ^ XtimeD[state[14]] ^ Xtime9[state[15]];
tmp[1] = Xtime9[state[12]] ^ XtimeE[state[13]] ^ XtimeB[state[14]] ^ XtimeD[state[15]];
tmp[6] = XtimeD[state[12]] ^ Xtime9[state[13]] ^ XtimeE[state[14]] ^ XtimeB[state[15]];
tmp[11] = XtimeB[state[12]] ^ XtimeD[state[13]] ^ Xtime9[state[14]] ^ XtimeE[state[15]];
for( i=0; i < 4 * Nb; i++ )
state[i] = InvSbox[tmp[i]];
}
// encrypt/decrypt columns of the key
protected function addRoundKey (key:ByteArray, offset:uint):void
{
var idx:uint;
for( idx = 0; idx < 16; idx++ )
state[idx] ^= key[idx+offset];
}
public function toString():String {
return "aes"+(8*keyLength);
}
}
}
@@ -0,0 +1,375 @@
/**
* BlowFishKey
*
* An Actionscript 3 implementation of the BlowFish encryption algorithm,
* as documented at http://www.schneier.com/blowfish.html
* Copyright (c) 2007 Henri Torgemane
*
* Derived from:
* The Bouncy Castle Crypto package,
* Copyright (c) 2000-2004 The Legion Of The Bouncy Castle
* (http://www.bouncycastle.org)
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
import com.hurlant.util.Memory;
public class BlowFishKey implements ISymmetricKey
{
private static const KP:Array = [ 0x243F6A88, 0x85A308D3, 0x13198A2E, 0x03707344, 0xA4093822, 0x299F31D0,
0x082EFA98, 0xEC4E6C89, 0x452821E6, 0x38D01377, 0xBE5466CF, 0x34E90C6C, 0xC0AC29B7, 0xC97C50DD, 0x3F84D5B5,
0xB5470917, 0x9216D5D9, 0x8979FB1B ];
private static const KS0:Array = [ 0xD1310BA6, 0x98DFB5AC, 0x2FFD72DB, 0xD01ADFB7, 0xB8E1AFED, 0x6A267E96, 0xBA7C9045, 0xF12C7F99, 0x24A19947,
0xB3916CF7, 0x0801F2E2, 0x858EFC16, 0x636920D8, 0x71574E69, 0xA458FEA3, 0xF4933D7E, 0x0D95748F, 0x728EB658,
0x718BCD58, 0x82154AEE, 0x7B54A41D, 0xC25A59B5, 0x9C30D539, 0x2AF26013, 0xC5D1B023, 0x286085F0, 0xCA417918,
0xB8DB38EF, 0x8E79DCB0, 0x603A180E, 0x6C9E0E8B, 0xB01E8A3E, 0xD71577C1, 0xBD314B27, 0x78AF2FDA, 0x55605C60,
0xE65525F3, 0xAA55AB94, 0x57489862, 0x63E81440, 0x55CA396A, 0x2AAB10B6, 0xB4CC5C34, 0x1141E8CE, 0xA15486AF,
0x7C72E993, 0xB3EE1411, 0x636FBC2A, 0x2BA9C55D, 0x741831F6, 0xCE5C3E16, 0x9B87931E, 0xAFD6BA33, 0x6C24CF5C,
0x7A325381, 0x28958677, 0x3B8F4898, 0x6B4BB9AF, 0xC4BFE81B, 0x66282193, 0x61D809CC, 0xFB21A991, 0x487CAC60,
0x5DEC8032, 0xEF845D5D, 0xE98575B1, 0xDC262302, 0xEB651B88, 0x23893E81, 0xD396ACC5, 0x0F6D6FF3, 0x83F44239,
0x2E0B4482, 0xA4842004, 0x69C8F04A, 0x9E1F9B5E, 0x21C66842, 0xF6E96C9A, 0x670C9C61, 0xABD388F0, 0x6A51A0D2,
0xD8542F68, 0x960FA728, 0xAB5133A3, 0x6EEF0B6C, 0x137A3BE4, 0xBA3BF050, 0x7EFB2A98, 0xA1F1651D, 0x39AF0176,
0x66CA593E, 0x82430E88, 0x8CEE8619, 0x456F9FB4, 0x7D84A5C3, 0x3B8B5EBE, 0xE06F75D8, 0x85C12073, 0x401A449F,
0x56C16AA6, 0x4ED3AA62, 0x363F7706, 0x1BFEDF72, 0x429B023D, 0x37D0D724, 0xD00A1248, 0xDB0FEAD3, 0x49F1C09B,
0x075372C9, 0x80991B7B, 0x25D479D8, 0xF6E8DEF7, 0xE3FE501A, 0xB6794C3B, 0x976CE0BD, 0x04C006BA, 0xC1A94FB6,
0x409F60C4, 0x5E5C9EC2, 0x196A2463, 0x68FB6FAF, 0x3E6C53B5, 0x1339B2EB, 0x3B52EC6F, 0x6DFC511F, 0x9B30952C,
0xCC814544, 0xAF5EBD09, 0xBEE3D004, 0xDE334AFD, 0x660F2807, 0x192E4BB3, 0xC0CBA857, 0x45C8740F, 0xD20B5F39,
0xB9D3FBDB, 0x5579C0BD, 0x1A60320A, 0xD6A100C6, 0x402C7279, 0x679F25FE, 0xFB1FA3CC, 0x8EA5E9F8, 0xDB3222F8,
0x3C7516DF, 0xFD616B15, 0x2F501EC8, 0xAD0552AB, 0x323DB5FA, 0xFD238760, 0x53317B48, 0x3E00DF82, 0x9E5C57BB,
0xCA6F8CA0, 0x1A87562E, 0xDF1769DB, 0xD542A8F6, 0x287EFFC3, 0xAC6732C6, 0x8C4F5573, 0x695B27B0, 0xBBCA58C8,
0xE1FFA35D, 0xB8F011A0, 0x10FA3D98, 0xFD2183B8, 0x4AFCB56C, 0x2DD1D35B, 0x9A53E479, 0xB6F84565, 0xD28E49BC,
0x4BFB9790, 0xE1DDF2DA, 0xA4CB7E33, 0x62FB1341, 0xCEE4C6E8, 0xEF20CADA, 0x36774C01, 0xD07E9EFE, 0x2BF11FB4,
0x95DBDA4D, 0xAE909198, 0xEAAD8E71, 0x6B93D5A0, 0xD08ED1D0, 0xAFC725E0, 0x8E3C5B2F, 0x8E7594B7, 0x8FF6E2FB,
0xF2122B64, 0x8888B812, 0x900DF01C, 0x4FAD5EA0, 0x688FC31C, 0xD1CFF191, 0xB3A8C1AD, 0x2F2F2218, 0xBE0E1777,
0xEA752DFE, 0x8B021FA1, 0xE5A0CC0F, 0xB56F74E8, 0x18ACF3D6, 0xCE89E299, 0xB4A84FE0, 0xFD13E0B7, 0x7CC43B81,
0xD2ADA8D9, 0x165FA266, 0x80957705, 0x93CC7314, 0x211A1477, 0xE6AD2065, 0x77B5FA86, 0xC75442F5, 0xFB9D35CF,
0xEBCDAF0C, 0x7B3E89A0, 0xD6411BD3, 0xAE1E7E49, 0x00250E2D, 0x2071B35E, 0x226800BB, 0x57B8E0AF, 0x2464369B,
0xF009B91E, 0x5563911D, 0x59DFA6AA, 0x78C14389, 0xD95A537F, 0x207D5BA2, 0x02E5B9C5, 0x83260376, 0x6295CFA9,
0x11C81968, 0x4E734A41, 0xB3472DCA, 0x7B14A94A, 0x1B510052, 0x9A532915, 0xD60F573F, 0xBC9BC6E4, 0x2B60A476,
0x81E67400, 0x08BA6FB5, 0x571BE91F, 0xF296EC6B, 0x2A0DD915, 0xB6636521, 0xE7B9F9B6, 0xFF34052E, 0xC5855664,
0x53B02D5D, 0xA99F8FA1, 0x08BA4799, 0x6E85076A ];
private static const KS1:Array = [ 0x4B7A70E9, 0xB5B32944, 0xDB75092E, 0xC4192623, 0xAD6EA6B0, 0x49A7DF7D, 0x9CEE60B8, 0x8FEDB266, 0xECAA8C71,
0x699A17FF, 0x5664526C, 0xC2B19EE1, 0x193602A5, 0x75094C29, 0xA0591340, 0xE4183A3E, 0x3F54989A, 0x5B429D65,
0x6B8FE4D6, 0x99F73FD6, 0xA1D29C07, 0xEFE830F5, 0x4D2D38E6, 0xF0255DC1, 0x4CDD2086, 0x8470EB26, 0x6382E9C6,
0x021ECC5E, 0x09686B3F, 0x3EBAEFC9, 0x3C971814, 0x6B6A70A1, 0x687F3584, 0x52A0E286, 0xB79C5305, 0xAA500737,
0x3E07841C, 0x7FDEAE5C, 0x8E7D44EC, 0x5716F2B8, 0xB03ADA37, 0xF0500C0D, 0xF01C1F04, 0x0200B3FF, 0xAE0CF51A,
0x3CB574B2, 0x25837A58, 0xDC0921BD, 0xD19113F9, 0x7CA92FF6, 0x94324773, 0x22F54701, 0x3AE5E581, 0x37C2DADC,
0xC8B57634, 0x9AF3DDA7, 0xA9446146, 0x0FD0030E, 0xECC8C73E, 0xA4751E41, 0xE238CD99, 0x3BEA0E2F, 0x3280BBA1,
0x183EB331, 0x4E548B38, 0x4F6DB908, 0x6F420D03, 0xF60A04BF, 0x2CB81290, 0x24977C79, 0x5679B072, 0xBCAF89AF,
0xDE9A771F, 0xD9930810, 0xB38BAE12, 0xDCCF3F2E, 0x5512721F, 0x2E6B7124, 0x501ADDE6, 0x9F84CD87, 0x7A584718,
0x7408DA17, 0xBC9F9ABC, 0xE94B7D8C, 0xEC7AEC3A, 0xDB851DFA, 0x63094366, 0xC464C3D2, 0xEF1C1847, 0x3215D908,
0xDD433B37, 0x24C2BA16, 0x12A14D43, 0x2A65C451, 0x50940002, 0x133AE4DD, 0x71DFF89E, 0x10314E55, 0x81AC77D6,
0x5F11199B, 0x043556F1, 0xD7A3C76B, 0x3C11183B, 0x5924A509, 0xF28FE6ED, 0x97F1FBFA, 0x9EBABF2C, 0x1E153C6E,
0x86E34570, 0xEAE96FB1, 0x860E5E0A, 0x5A3E2AB3, 0x771FE71C, 0x4E3D06FA, 0x2965DCB9, 0x99E71D0F, 0x803E89D6,
0x5266C825, 0x2E4CC978, 0x9C10B36A, 0xC6150EBA, 0x94E2EA78, 0xA5FC3C53, 0x1E0A2DF4, 0xF2F74EA7, 0x361D2B3D,
0x1939260F, 0x19C27960, 0x5223A708, 0xF71312B6, 0xEBADFE6E, 0xEAC31F66, 0xE3BC4595, 0xA67BC883, 0xB17F37D1,
0x018CFF28, 0xC332DDEF, 0xBE6C5AA5, 0x65582185, 0x68AB9802, 0xEECEA50F, 0xDB2F953B, 0x2AEF7DAD, 0x5B6E2F84,
0x1521B628, 0x29076170, 0xECDD4775, 0x619F1510, 0x13CCA830, 0xEB61BD96, 0x0334FE1E, 0xAA0363CF, 0xB5735C90,
0x4C70A239, 0xD59E9E0B, 0xCBAADE14, 0xEECC86BC, 0x60622CA7, 0x9CAB5CAB, 0xB2F3846E, 0x648B1EAF, 0x19BDF0CA,
0xA02369B9, 0x655ABB50, 0x40685A32, 0x3C2AB4B3, 0x319EE9D5, 0xC021B8F7, 0x9B540B19, 0x875FA099, 0x95F7997E,
0x623D7DA8, 0xF837889A, 0x97E32D77, 0x11ED935F, 0x16681281, 0x0E358829, 0xC7E61FD6, 0x96DEDFA1, 0x7858BA99,
0x57F584A5, 0x1B227263, 0x9B83C3FF, 0x1AC24696, 0xCDB30AEB, 0x532E3054, 0x8FD948E4, 0x6DBC3128, 0x58EBF2EF,
0x34C6FFEA, 0xFE28ED61, 0xEE7C3C73, 0x5D4A14D9, 0xE864B7E3, 0x42105D14, 0x203E13E0, 0x45EEE2B6, 0xA3AAABEA,
0xDB6C4F15, 0xFACB4FD0, 0xC742F442, 0xEF6ABBB5, 0x654F3B1D, 0x41CD2105, 0xD81E799E, 0x86854DC7, 0xE44B476A,
0x3D816250, 0xCF62A1F2, 0x5B8D2646, 0xFC8883A0, 0xC1C7B6A3, 0x7F1524C3, 0x69CB7492, 0x47848A0B, 0x5692B285,
0x095BBF00, 0xAD19489D, 0x1462B174, 0x23820E00, 0x58428D2A, 0x0C55F5EA, 0x1DADF43E, 0x233F7061, 0x3372F092,
0x8D937E41, 0xD65FECF1, 0x6C223BDB, 0x7CDE3759, 0xCBEE7460, 0x4085F2A7, 0xCE77326E, 0xA6078084, 0x19F8509E,
0xE8EFD855, 0x61D99735, 0xA969A7AA, 0xC50C06C2, 0x5A04ABFC, 0x800BCADC, 0x9E447A2E, 0xC3453484, 0xFDD56705,
0x0E1E9EC9, 0xDB73DBD3, 0x105588CD, 0x675FDA79, 0xE3674340, 0xC5C43465, 0x713E38D8, 0x3D28F89E, 0xF16DFF20,
0x153E21E7, 0x8FB03D4A, 0xE6E39F2B, 0xDB83ADF7 ];
private static const KS2:Array = [ 0xE93D5A68, 0x948140F7, 0xF64C261C, 0x94692934, 0x411520F7, 0x7602D4F7, 0xBCF46B2E, 0xD4A20068, 0xD4082471,
0x3320F46A, 0x43B7D4B7, 0x500061AF, 0x1E39F62E, 0x97244546, 0x14214F74, 0xBF8B8840, 0x4D95FC1D, 0x96B591AF,
0x70F4DDD3, 0x66A02F45, 0xBFBC09EC, 0x03BD9785, 0x7FAC6DD0, 0x31CB8504, 0x96EB27B3, 0x55FD3941, 0xDA2547E6,
0xABCA0A9A, 0x28507825, 0x530429F4, 0x0A2C86DA, 0xE9B66DFB, 0x68DC1462, 0xD7486900, 0x680EC0A4, 0x27A18DEE,
0x4F3FFEA2, 0xE887AD8C, 0xB58CE006, 0x7AF4D6B6, 0xAACE1E7C, 0xD3375FEC, 0xCE78A399, 0x406B2A42, 0x20FE9E35,
0xD9F385B9, 0xEE39D7AB, 0x3B124E8B, 0x1DC9FAF7, 0x4B6D1856, 0x26A36631, 0xEAE397B2, 0x3A6EFA74, 0xDD5B4332,
0x6841E7F7, 0xCA7820FB, 0xFB0AF54E, 0xD8FEB397, 0x454056AC, 0xBA489527, 0x55533A3A, 0x20838D87, 0xFE6BA9B7,
0xD096954B, 0x55A867BC, 0xA1159A58, 0xCCA92963, 0x99E1DB33, 0xA62A4A56, 0x3F3125F9, 0x5EF47E1C, 0x9029317C,
0xFDF8E802, 0x04272F70, 0x80BB155C, 0x05282CE3, 0x95C11548, 0xE4C66D22, 0x48C1133F, 0xC70F86DC, 0x07F9C9EE,
0x41041F0F, 0x404779A4, 0x5D886E17, 0x325F51EB, 0xD59BC0D1, 0xF2BCC18F, 0x41113564, 0x257B7834, 0x602A9C60,
0xDFF8E8A3, 0x1F636C1B, 0x0E12B4C2, 0x02E1329E, 0xAF664FD1, 0xCAD18115, 0x6B2395E0, 0x333E92E1, 0x3B240B62,
0xEEBEB922, 0x85B2A20E, 0xE6BA0D99, 0xDE720C8C, 0x2DA2F728, 0xD0127845, 0x95B794FD, 0x647D0862, 0xE7CCF5F0,
0x5449A36F, 0x877D48FA, 0xC39DFD27, 0xF33E8D1E, 0x0A476341, 0x992EFF74, 0x3A6F6EAB, 0xF4F8FD37, 0xA812DC60,
0xA1EBDDF8, 0x991BE14C, 0xDB6E6B0D, 0xC67B5510, 0x6D672C37, 0x2765D43B, 0xDCD0E804, 0xF1290DC7, 0xCC00FFA3,
0xB5390F92, 0x690FED0B, 0x667B9FFB, 0xCEDB7D9C, 0xA091CF0B, 0xD9155EA3, 0xBB132F88, 0x515BAD24, 0x7B9479BF,
0x763BD6EB, 0x37392EB3, 0xCC115979, 0x8026E297, 0xF42E312D, 0x6842ADA7, 0xC66A2B3B, 0x12754CCC, 0x782EF11C,
0x6A124237, 0xB79251E7, 0x06A1BBE6, 0x4BFB6350, 0x1A6B1018, 0x11CAEDFA, 0x3D25BDD8, 0xE2E1C3C9, 0x44421659,
0x0A121386, 0xD90CEC6E, 0xD5ABEA2A, 0x64AF674E, 0xDA86A85F, 0xBEBFE988, 0x64E4C3FE, 0x9DBC8057, 0xF0F7C086,
0x60787BF8, 0x6003604D, 0xD1FD8346, 0xF6381FB0, 0x7745AE04, 0xD736FCCC, 0x83426B33, 0xF01EAB71, 0xB0804187,
0x3C005E5F, 0x77A057BE, 0xBDE8AE24, 0x55464299, 0xBF582E61, 0x4E58F48F, 0xF2DDFDA2, 0xF474EF38, 0x8789BDC2,
0x5366F9C3, 0xC8B38E74, 0xB475F255, 0x46FCD9B9, 0x7AEB2661, 0x8B1DDF84, 0x846A0E79, 0x915F95E2, 0x466E598E,
0x20B45770, 0x8CD55591, 0xC902DE4C, 0xB90BACE1, 0xBB8205D0, 0x11A86248, 0x7574A99E, 0xB77F19B6, 0xE0A9DC09,
0x662D09A1, 0xC4324633, 0xE85A1F02, 0x09F0BE8C, 0x4A99A025, 0x1D6EFE10, 0x1AB93D1D, 0x0BA5A4DF, 0xA186F20F,
0x2868F169, 0xDCB7DA83, 0x573906FE, 0xA1E2CE9B, 0x4FCD7F52, 0x50115E01, 0xA70683FA, 0xA002B5C4, 0x0DE6D027,
0x9AF88C27, 0x773F8641, 0xC3604C06, 0x61A806B5, 0xF0177A28, 0xC0F586E0, 0x006058AA, 0x30DC7D62, 0x11E69ED7,
0x2338EA63, 0x53C2DD94, 0xC2C21634, 0xBBCBEE56, 0x90BCB6DE, 0xEBFC7DA1, 0xCE591D76, 0x6F05E409, 0x4B7C0188,
0x39720A3D, 0x7C927C24, 0x86E3725F, 0x724D9DB9, 0x1AC15BB4, 0xD39EB8FC, 0xED545578, 0x08FCA5B5, 0xD83D7CD3,
0x4DAD0FC4, 0x1E50EF5E, 0xB161E6F8, 0xA28514D9, 0x6C51133C, 0x6FD5C7E7, 0x56E14EC4, 0x362ABFCE, 0xDDC6C837,
0xD79A3234, 0x92638212, 0x670EFA8E, 0x406000E0 ];
private static const KS3:Array = [ 0x3A39CE37, 0xD3FAF5CF, 0xABC27737, 0x5AC52D1B, 0x5CB0679E, 0x4FA33742, 0xD3822740, 0x99BC9BBE, 0xD5118E9D,
0xBF0F7315, 0xD62D1C7E, 0xC700C47B, 0xB78C1B6B, 0x21A19045, 0xB26EB1BE, 0x6A366EB4, 0x5748AB2F, 0xBC946E79,
0xC6A376D2, 0x6549C2C8, 0x530FF8EE, 0x468DDE7D, 0xD5730A1D, 0x4CD04DC6, 0x2939BBDB, 0xA9BA4650, 0xAC9526E8,
0xBE5EE304, 0xA1FAD5F0, 0x6A2D519A, 0x63EF8CE2, 0x9A86EE22, 0xC089C2B8, 0x43242EF6, 0xA51E03AA, 0x9CF2D0A4,
0x83C061BA, 0x9BE96A4D, 0x8FE51550, 0xBA645BD6, 0x2826A2F9, 0xA73A3AE1, 0x4BA99586, 0xEF5562E9, 0xC72FEFD3,
0xF752F7DA, 0x3F046F69, 0x77FA0A59, 0x80E4A915, 0x87B08601, 0x9B09E6AD, 0x3B3EE593, 0xE990FD5A, 0x9E34D797,
0x2CF0B7D9, 0x022B8B51, 0x96D5AC3A, 0x017DA67D, 0xD1CF3ED6, 0x7C7D2D28, 0x1F9F25CF, 0xADF2B89B, 0x5AD6B472,
0x5A88F54C, 0xE029AC71, 0xE019A5E6, 0x47B0ACFD, 0xED93FA9B, 0xE8D3C48D, 0x283B57CC, 0xF8D56629, 0x79132E28,
0x785F0191, 0xED756055, 0xF7960E44, 0xE3D35E8C, 0x15056DD4, 0x88F46DBA, 0x03A16125, 0x0564F0BD, 0xC3EB9E15,
0x3C9057A2, 0x97271AEC, 0xA93A072A, 0x1B3F6D9B, 0x1E6321F5, 0xF59C66FB, 0x26DCF319, 0x7533D928, 0xB155FDF5,
0x03563482, 0x8ABA3CBB, 0x28517711, 0xC20AD9F8, 0xABCC5167, 0xCCAD925F, 0x4DE81751, 0x3830DC8E, 0x379D5862,
0x9320F991, 0xEA7A90C2, 0xFB3E7BCE, 0x5121CE64, 0x774FBE32, 0xA8B6E37E, 0xC3293D46, 0x48DE5369, 0x6413E680,
0xA2AE0810, 0xDD6DB224, 0x69852DFD, 0x09072166, 0xB39A460A, 0x6445C0DD, 0x586CDECF, 0x1C20C8AE, 0x5BBEF7DD,
0x1B588D40, 0xCCD2017F, 0x6BB4E3BB, 0xDDA26A7E, 0x3A59FF45, 0x3E350A44, 0xBCB4CDD5, 0x72EACEA8, 0xFA6484BB,
0x8D6612AE, 0xBF3C6F47, 0xD29BE463, 0x542F5D9E, 0xAEC2771B, 0xF64E6370, 0x740E0D8D, 0xE75B1357, 0xF8721671,
0xAF537D5D, 0x4040CB08, 0x4EB4E2CC, 0x34D2466A, 0x0115AF84, 0xE1B00428, 0x95983A1D, 0x06B89FB4, 0xCE6EA048,
0x6F3F3B82, 0x3520AB82, 0x011A1D4B, 0x277227F8, 0x611560B1, 0xE7933FDC, 0xBB3A792B, 0x344525BD, 0xA08839E1,
0x51CE794B, 0x2F32C9B7, 0xA01FBAC9, 0xE01CC87E, 0xBCC7D1F6, 0xCF0111C3, 0xA1E8AAC7, 0x1A908749, 0xD44FBD9A,
0xD0DADECB, 0xD50ADA38, 0x0339C32A, 0xC6913667, 0x8DF9317C, 0xE0B12B4F, 0xF79E59B7, 0x43F5BB3A, 0xF2D519FF,
0x27D9459C, 0xBF97222C, 0x15E6FC2A, 0x0F91FC71, 0x9B941525, 0xFAE59361, 0xCEB69CEB, 0xC2A86459, 0x12BAA8D1,
0xB6C1075E, 0xE3056A0C, 0x10D25065, 0xCB03A442, 0xE0EC6E0E, 0x1698DB3B, 0x4C98A0BE, 0x3278E964, 0x9F1F9532,
0xE0D392DF, 0xD3A0342B, 0x8971F21E, 0x1B0A7441, 0x4BA3348C, 0xC5BE7120, 0xC37632D8, 0xDF359F8D, 0x9B992F2E,
0xE60B6F47, 0x0FE3F11D, 0xE54CDA54, 0x1EDAD891, 0xCE6279CF, 0xCD3E7E6F, 0x1618B166, 0xFD2C1D05, 0x848FD2C5,
0xF6FB2299, 0xF523F357, 0xA6327623, 0x93A83531, 0x56CCCD02, 0xACF08162, 0x5A75EBB5, 0x6E163697, 0x88D273CC,
0xDE966292, 0x81B949D0, 0x4C50901B, 0x71C65614, 0xE6C6C7BD, 0x327A140A, 0x45E1D006, 0xC3F27B9A, 0xC9AA53FD,
0x62A80F00, 0xBB25BFE2, 0x35BDD2F6, 0x71126905, 0xB2040222, 0xB6CBCF7C, 0xCD769C2B, 0x53113EC0, 0x1640E3D3,
0x38ABBD60, 0x2547ADF0, 0xBA38209C, 0xF746CE76, 0x77AFA1C5, 0x20756060, 0x85CBFE4E, 0x8AE88DD8, 0x7AAAF9B0,
0x4CF9AA7E, 0x1948C25C, 0x02FB8A8C, 0x01C36AE4, 0xD6EBE1F9, 0x90D4F869, 0xA65CDEA0, 0x3F09252D, 0xC208E69F,
0xB74E6132, 0xCE77E25B, 0x578FDFE3, 0x3AC372E6 ];
// ====================================
// Useful constants
// ====================================
private static const ROUNDS:uint = 16;
private static const BLOCK_SIZE:uint = 8; // bytes = 64 bits
private static const SBOX_SK:uint = 256;
private static const P_SZ:uint = ROUNDS + 2;
private var S0:Array;
private var S1:Array;
private var S2:Array;
private var S3:Array; // the s-boxes
private var P:Array; // the p-array
private var key:ByteArray = null;
public function BlowFishKey(key:ByteArray) {
this.key = key;
setKey(key);
}
public function getBlockSize():uint
{
return BLOCK_SIZE;
}
public function decrypt(block:ByteArray, index:uint=0):void
{
decryptBlock(block, index, block, index);
}
public function dispose():void
{
var i:uint=0;
for (i=0;i<S0.length;i++) { S0[i]=0; }
for (i=0;i<S1.length;i++) { S1[i]=0; }
for (i=0;i<S2.length;i++) { S2[i]=0; }
for (i=0;i<S3.length;i++) { S3[i]=0; }
for (i=0;i<P.length;i++) { P[i]=0; }
S0 = null;
S1 = null;
S2 = null;
S3 = null;
P = null;
for (i=0;i<key.length;i++) {
key[i]=0;
}
key.length = 0;
key = null;
Memory.gc();
}
public function encrypt(block:ByteArray, index:uint=0):void
{
encryptBlock(block, index, block, index);
}
// ==================================
// Private Implementation
// ==================================
private function F(x:uint):uint
{
return (((S0[(x >>> 24)] + S1[(x >>> 16) & 0xff]) ^ S2[(x >>> 8) & 0xff]) + S3[x & 0xff]);
}
/**
* apply the encryption cycle to each value pair in the table.
*/
private function processTable(xl:uint, xr:uint, table:Array):void
{
var size:uint = table.length;
for (var s:uint = 0; s < size; s += 2)
{
xl ^= P[0];
for (var i:uint = 1; i < ROUNDS; i += 2)
{
xr ^= F(xl) ^ P[i];
xl ^= F(xr) ^ P[i + 1];
}
xr ^= P[ROUNDS + 1];
table[s] = xr;
table[s + 1] = xl;
xr = xl; // end of cycle swap
xl = table[s];
}
}
private function setKey(key:ByteArray):void
{
/*
* - comments are from _Applied Crypto_, Schneier, p338 please be
* careful comparing the two, AC numbers the arrays from 1, the enclosed
* code from 0.
*
* (1) Initialise the S-boxes and the P-array, with a fixed string This
* string contains the hexadecimal digits of pi (3.141...)
*/
S0 = KS0.concat();
S1 = KS1.concat();
S2 = KS2.concat();
S3 = KS3.concat();
P = KP.concat();
/*
* (2) Now, XOR P[0] with the first 32 bits of the key, XOR P[1] with
* the second 32-bits of the key, and so on for all bits of the key (up
* to P[17]). Repeatedly cycle through the key bits until the entire
* P-array has been XOR-ed with the key bits
*/
var keyLength:uint= key.length;
var keyIndex:uint = 0;
for (var i:uint = 0; i < P_SZ; i++)
{
// get the 32 bits of the key, in 4 * 8 bit chunks
var data:uint = 0x0000000;
for (var j:uint = 0; j < 4; j++)
{
// create a 32 bit block
data = (data << 8) | (key[keyIndex++] & 0xff);
// wrap when we get to the end of the key
if (keyIndex >= keyLength)
{
keyIndex = 0;
}
}
// XOR the newly created 32 bit chunk onto the P-array
P[i] ^= data;
}
/*
* (3) Encrypt the all-zero string with the Blowfish algorithm, using
* the subkeys described in (1) and (2)
*
* (4) Replace P1 and P2 with the output of step (3)
*
* (5) Encrypt the output of step(3) using the Blowfish algorithm, with
* the modified subkeys.
*
* (6) Replace P3 and P4 with the output of step (5)
*
* (7) Continue the process, replacing all elements of the P-array and
* then all four S-boxes in order, with the output of the continuously
* changing Blowfish algorithm
*/
processTable(0, 0, P);
processTable(P[P_SZ - 2], P[P_SZ - 1], S0);
processTable(S0[SBOX_SK - 2], S0[SBOX_SK - 1], S1);
processTable(S1[SBOX_SK - 2], S1[SBOX_SK - 1], S2);
processTable(S2[SBOX_SK - 2], S2[SBOX_SK - 1], S3);
}
/**
* Encrypt the given input starting at the given offset and place the result
* in the provided buffer starting at the given offset. The input will be an
* exact multiple of our blocksize.
*/
private function encryptBlock(src:ByteArray, srcIndex:uint, dst:ByteArray, dstIndex:uint):void
{
var xl:uint = BytesTo32bits(src, srcIndex);
var xr:uint = BytesTo32bits(src, srcIndex + 4);
xl ^= P[0];
for (var i:uint = 1; i < ROUNDS; i += 2)
{
xr ^= F(xl) ^ P[i];
xl ^= F(xr) ^ P[i + 1];
}
xr ^= P[ROUNDS + 1];
Bits32ToBytes(xr, dst, dstIndex);
Bits32ToBytes(xl, dst, dstIndex + 4);
}
/**
* Decrypt the given input starting at the given offset and place the result
* in the provided buffer starting at the given offset. The input will be an
* exact multiple of our blocksize.
*/
private function decryptBlock(src:ByteArray, srcIndex:uint, dst:ByteArray, dstIndex:uint):void
{
var xl:uint = BytesTo32bits(src, srcIndex);
var xr:uint = BytesTo32bits(src, srcIndex + 4);
xl ^= P[ROUNDS + 1];
for (var i:uint = ROUNDS; i > 0; i -= 2)
{
xr ^= F(xl) ^ P[i];
xl ^= F(xr) ^ P[i - 1];
}
xr ^= P[0];
Bits32ToBytes(xr, dst, dstIndex);
Bits32ToBytes(xl, dst, dstIndex + 4);
}
private function BytesTo32bits(b:ByteArray, i:uint):uint
{
return ((b[i] & 0xff) << 24) | ((b[i + 1] & 0xff) << 16) | ((b[i + 2] & 0xff) << 8) | ((b[i + 3] & 0xff));
}
private function Bits32ToBytes(i:uint, b:ByteArray, offset:uint):void
{
b[offset + 3] = i;
b[offset + 2] = (i >> 8);
b[offset + 1] = (i >> 16);
b[offset] = (i >> 24);
}
public function toString():String {
return "blowfish";
}
}
}
@@ -0,0 +1,55 @@
/**
* CBCMode
*
* An ActionScript 3 implementation of the CBC confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
/**
* CBC confidentiality mode. why not.
*/
public class CBCMode extends IVMode implements IMode
{
public function CBCMode(key:ISymmetricKey, padding:IPad = null) {
super(key, padding);
}
public function encrypt(src:ByteArray):void {
padding.pad(src);
var vector:ByteArray = getIV4e();
for (var i:uint=0;i<src.length;i+=blockSize) {
for (var j:uint=0;j<blockSize;j++) {
src[i+j] ^= vector[j];
}
key.encrypt(src, i);
vector.position=0;
vector.writeBytes(src, i, blockSize);
}
}
public function decrypt(src:ByteArray):void {
var vector:ByteArray = getIV4d();
var tmp:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i+=blockSize) {
tmp.position=0;
tmp.writeBytes(src, i, blockSize);
key.decrypt(src, i);
for (var j:uint=0;j<blockSize;j++) {
src[i+j] ^= vector[j];
}
vector.position=0;
vector.writeBytes(tmp, 0, blockSize);
}
padding.unpad(src);
}
public function toString():String {
return key.toString()+"-cbc";
}
}
}
@@ -0,0 +1,61 @@
/**
* CFB8Mode
*
* An ActionScript 3 implementation of the CFB-8 confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import com.hurlant.crypto.tests.TestCase;
import flash.utils.ByteArray;
/**
*
* Note: The constructor accepts an optional padding argument, but ignores it otherwise.
*/
public class CFB8Mode extends IVMode implements IMode
{
public function CFB8Mode(key:ISymmetricKey, padding:IPad = null) {
super(key, null);
}
public function encrypt(src:ByteArray):void {
var vector:ByteArray = getIV4e();
var tmp:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i++) {
tmp.position = 0;
tmp.writeBytes(vector);
key.encrypt(vector);
src[i] ^= vector[0];
// rotate
for (var j:uint=0;j<blockSize-1;j++) {
vector[j] = tmp[j+1];
}
vector[blockSize-1] = src[i];
}
}
public function decrypt(src:ByteArray):void {
var vector:ByteArray = getIV4d();
var tmp:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i++) {
var c:uint = src[i];
tmp.position = 0;
tmp.writeBytes(vector); // I <- tmp
key.encrypt(vector); // O <- vector
src[i] ^= vector[0];
// rotate
for (var j:uint=0;j<blockSize-1;j++) {
vector[j] = tmp[j+1];
}
vector[blockSize-1] = c;
}
}
public function toString():String {
return key.toString()+"-cfb8";
}
}
}
@@ -0,0 +1,64 @@
/**
* CFBMode
*
* An ActionScript 3 implementation of the CFB confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
/**
* This is the "full" CFB.
* CFB1 and CFB8 are hiding somewhere else.
*
* Note: The constructor accepts an optional padding argument, but ignores it otherwise.
*/
public class CFBMode extends IVMode implements IMode
{
public function CFBMode(key:ISymmetricKey, padding:IPad = null) {
super(key,null);
}
public function encrypt(src:ByteArray):void
{
var l:uint = src.length;
var vector:ByteArray = getIV4e();
for (var i:uint=0;i<src.length;i+=blockSize) {
key.encrypt(vector);
var chunk:uint = (i+blockSize<l)?blockSize:l-i;
for (var j:uint=0;j<chunk;j++) {
src[i+j] ^= vector[j];
}
vector.position=0;
vector.writeBytes(src, i, chunk);
}
}
public function decrypt(src:ByteArray):void
{
var l:uint = src.length;
var vector:ByteArray = getIV4d();
var tmp:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i+=blockSize) {
key.encrypt(vector);
var chunk:uint = (i+blockSize<l)?blockSize:l-i;
tmp.position=0;
tmp.writeBytes(src, i, chunk);
for (var j:uint=0;j<chunk;j++) {
src[i+j] ^= vector[j];
}
vector.position=0;
vector.writeBytes(tmp);
}
}
public function toString():String {
return key.toString()+"-cfb";
}
}
}
@@ -0,0 +1,58 @@
/**
* CTRMode
*
* An ActionScript 3 implementation of the counter confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
public class CTRMode extends IVMode implements IMode
{
public function CTRMode(key:ISymmetricKey, padding:IPad = null) {
super(key, padding);
}
public function encrypt(src:ByteArray):void
{
padding.pad(src);
var vector:ByteArray = getIV4e();
core(src, vector);
}
public function decrypt(src:ByteArray):void
{
var vector:ByteArray = getIV4d();
core(src, vector);
padding.unpad(src);
}
private function core(src:ByteArray, iv:ByteArray):void {
var X:ByteArray = new ByteArray;
var Xenc:ByteArray = new ByteArray;
X.writeBytes(iv);
for (var i:uint=0;i<src.length;i+=blockSize) {
Xenc.position=0;
Xenc.writeBytes(X);
key.encrypt(Xenc);
for (var j:uint=0;j<blockSize;j++) {
src[i+j] ^= Xenc[j];
}
for (j=blockSize-1;j>=0;--j) {
X[j]++;
if (X[j]!=0)
break;
}
}
}
public function toString():String {
return key.toString()+"-ctr";
}
}
}
@@ -0,0 +1,365 @@
/**
* DESKey
*
* An Actionscript 3 implementation of the Data Encryption Standard (DES)
* Copyright (c) 2007 Henri Torgemane
*
* Derived from:
* The Bouncy Castle Crypto package,
* Copyright (c) 2000-2004 The Legion Of The Bouncy Castle
* (http://www.bouncycastle.org)
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
import com.hurlant.util.Hex;
import com.hurlant.util.Memory;
public class DESKey implements ISymmetricKey
{
/**
* what follows is mainly taken from "Applied Cryptography", by Bruce
* Schneier, however it also bears great resemblance to Richard
* Outerbridge's D3DES...
*/
private static const Df_Key:Array = [ 0x01, 0x23, 0x45, 0x67, 0x89, 0xab, 0xcd, 0xef, 0xfe, 0xdc, 0xba, 0x98, 0x76, 0x54, 0x32,
0x10, 0x89, 0xab, 0xcd, 0xef, 0x01, 0x23, 0x45, 0x67 ];
private static const bytebit:Array = [ 128, 64, 32, 16, 8, 4, 2, 1 ];
private static const bigbyte:Array = [ 0x800000, 0x400000, 0x200000, 0x100000, 0x80000, 0x40000, 0x20000, 0x10000, 0x8000,
0x4000, 0x2000, 0x1000, 0x800, 0x400, 0x200, 0x100, 0x80, 0x40, 0x20, 0x10, 0x8, 0x4, 0x2, 0x1 ];
/*
* Use the key schedule specified in the Standard (ANSI X3.92-1981).
*/
private static const pc1:Array = [ 56, 48, 40, 32, 24, 16, 8, 0, 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2,
59, 51, 43, 35, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 60, 52, 44, 36, 28, 20, 12,
4, 27, 19, 11, 3 ];
private static const totrot:Array = [ 1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28 ];
private static const pc2:Array = [ 13, 16, 10, 23, 0, 4, 2, 27, 14, 5, 20, 9, 22, 18, 11, 3, 25, 7, 15, 6, 26, 19, 12, 1, 40,
51, 30, 36, 46, 54, 29, 39, 50, 44, 32, 47, 43, 48, 38, 55, 33, 52, 45, 41, 49, 35, 28, 31 ];
private static const SP1:Array = [ 0x01010400, 0x00000000, 0x00010000, 0x01010404, 0x01010004, 0x00010404, 0x00000004,
0x00010000, 0x00000400, 0x01010400, 0x01010404, 0x00000400, 0x01000404, 0x01010004, 0x01000000, 0x00000004,
0x00000404, 0x01000400, 0x01000400, 0x00010400, 0x00010400, 0x01010000, 0x01010000, 0x01000404, 0x00010004,
0x01000004, 0x01000004, 0x00010004, 0x00000000, 0x00000404, 0x00010404, 0x01000000, 0x00010000, 0x01010404,
0x00000004, 0x01010000, 0x01010400, 0x01000000, 0x01000000, 0x00000400, 0x01010004, 0x00010000, 0x00010400,
0x01000004, 0x00000400, 0x00000004, 0x01000404, 0x00010404, 0x01010404, 0x00010004, 0x01010000, 0x01000404,
0x01000004, 0x00000404, 0x00010404, 0x01010400, 0x00000404, 0x01000400, 0x01000400, 0x00000000, 0x00010004,
0x00010400, 0x00000000, 0x01010004 ];
private static const SP2:Array = [ 0x80108020, 0x80008000, 0x00008000, 0x00108020, 0x00100000, 0x00000020, 0x80100020,
0x80008020, 0x80000020, 0x80108020, 0x80108000, 0x80000000, 0x80008000, 0x00100000, 0x00000020, 0x80100020,
0x00108000, 0x00100020, 0x80008020, 0x00000000, 0x80000000, 0x00008000, 0x00108020, 0x80100000, 0x00100020,
0x80000020, 0x00000000, 0x00108000, 0x00008020, 0x80108000, 0x80100000, 0x00008020, 0x00000000, 0x00108020,
0x80100020, 0x00100000, 0x80008020, 0x80100000, 0x80108000, 0x00008000, 0x80100000, 0x80008000, 0x00000020,
0x80108020, 0x00108020, 0x00000020, 0x00008000, 0x80000000, 0x00008020, 0x80108000, 0x00100000, 0x80000020,
0x00100020, 0x80008020, 0x80000020, 0x00100020, 0x00108000, 0x00000000, 0x80008000, 0x00008020, 0x80000000,
0x80100020, 0x80108020, 0x00108000 ];
private static const SP3:Array = [ 0x00000208, 0x08020200, 0x00000000, 0x08020008, 0x08000200, 0x00000000, 0x00020208,
0x08000200, 0x00020008, 0x08000008, 0x08000008, 0x00020000, 0x08020208, 0x00020008, 0x08020000, 0x00000208,
0x08000000, 0x00000008, 0x08020200, 0x00000200, 0x00020200, 0x08020000, 0x08020008, 0x00020208, 0x08000208,
0x00020200, 0x00020000, 0x08000208, 0x00000008, 0x08020208, 0x00000200, 0x08000000, 0x08020200, 0x08000000,
0x00020008, 0x00000208, 0x00020000, 0x08020200, 0x08000200, 0x00000000, 0x00000200, 0x00020008, 0x08020208,
0x08000200, 0x08000008, 0x00000200, 0x00000000, 0x08020008, 0x08000208, 0x00020000, 0x08000000, 0x08020208,
0x00000008, 0x00020208, 0x00020200, 0x08000008, 0x08020000, 0x08000208, 0x00000208, 0x08020000, 0x00020208,
0x00000008, 0x08020008, 0x00020200 ];
private static const SP4:Array = [ 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802080, 0x00800081, 0x00800001,
0x00002001, 0x00000000, 0x00802000, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00800080, 0x00800001,
0x00000001, 0x00002000, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002001, 0x00002080, 0x00800081,
0x00000001, 0x00002080, 0x00800080, 0x00002000, 0x00802080, 0x00802081, 0x00000081, 0x00800080, 0x00800001,
0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00000000, 0x00802000, 0x00002080, 0x00800080, 0x00800081,
0x00000001, 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802081, 0x00000081, 0x00000001, 0x00002000,
0x00800001, 0x00002001, 0x00802080, 0x00800081, 0x00002001, 0x00002080, 0x00800000, 0x00802001, 0x00000080,
0x00800000, 0x00002000, 0x00802080 ];
private static const SP5:Array = [ 0x00000100, 0x02080100, 0x02080000, 0x42000100, 0x00080000, 0x00000100, 0x40000000,
0x02080000, 0x40080100, 0x00080000, 0x02000100, 0x40080100, 0x42000100, 0x42080000, 0x00080100, 0x40000000,
0x02000000, 0x40080000, 0x40080000, 0x00000000, 0x40000100, 0x42080100, 0x42080100, 0x02000100, 0x42080000,
0x40000100, 0x00000000, 0x42000000, 0x02080100, 0x02000000, 0x42000000, 0x00080100, 0x00080000, 0x42000100,
0x00000100, 0x02000000, 0x40000000, 0x02080000, 0x42000100, 0x40080100, 0x02000100, 0x40000000, 0x42080000,
0x02080100, 0x40080100, 0x00000100, 0x02000000, 0x42080000, 0x42080100, 0x00080100, 0x42000000, 0x42080100,
0x02080000, 0x00000000, 0x40080000, 0x42000000, 0x00080100, 0x02000100, 0x40000100, 0x00080000, 0x00000000,
0x40080000, 0x02080100, 0x40000100 ];
private static const SP6:Array = [ 0x20000010, 0x20400000, 0x00004000, 0x20404010, 0x20400000, 0x00000010, 0x20404010,
0x00400000, 0x20004000, 0x00404010, 0x00400000, 0x20000010, 0x00400010, 0x20004000, 0x20000000, 0x00004010,
0x00000000, 0x00400010, 0x20004010, 0x00004000, 0x00404000, 0x20004010, 0x00000010, 0x20400010, 0x20400010,
0x00000000, 0x00404010, 0x20404000, 0x00004010, 0x00404000, 0x20404000, 0x20000000, 0x20004000, 0x00000010,
0x20400010, 0x00404000, 0x20404010, 0x00400000, 0x00004010, 0x20000010, 0x00400000, 0x20004000, 0x20000000,
0x00004010, 0x20000010, 0x20404010, 0x00404000, 0x20400000, 0x00404010, 0x20404000, 0x00000000, 0x20400010,
0x00000010, 0x00004000, 0x20400000, 0x00404010, 0x00004000, 0x00400010, 0x20004010, 0x00000000, 0x20404000,
0x20000000, 0x00400010, 0x20004010 ];
private static const SP7:Array = [ 0x00200000, 0x04200002, 0x04000802, 0x00000000, 0x00000800, 0x04000802, 0x00200802,
0x04200800, 0x04200802, 0x00200000, 0x00000000, 0x04000002, 0x00000002, 0x04000000, 0x04200002, 0x00000802,
0x04000800, 0x00200802, 0x00200002, 0x04000800, 0x04000002, 0x04200000, 0x04200800, 0x00200002, 0x04200000,
0x00000800, 0x00000802, 0x04200802, 0x00200800, 0x00000002, 0x04000000, 0x00200800, 0x04000000, 0x00200800,
0x00200000, 0x04000802, 0x04000802, 0x04200002, 0x04200002, 0x00000002, 0x00200002, 0x04000000, 0x04000800,
0x00200000, 0x04200800, 0x00000802, 0x00200802, 0x04200800, 0x00000802, 0x04000002, 0x04200802, 0x04200000,
0x00200800, 0x00000000, 0x00000002, 0x04200802, 0x00000000, 0x00200802, 0x04200000, 0x00000800, 0x04000002,
0x04000800, 0x00000800, 0x00200002 ];
private static const SP8:Array = [ 0x10001040, 0x00001000, 0x00040000, 0x10041040, 0x10000000, 0x10001040, 0x00000040,
0x10000000, 0x00040040, 0x10040000, 0x10041040, 0x00041000, 0x10041000, 0x00041040, 0x00001000, 0x00000040,
0x10040000, 0x10000040, 0x10001000, 0x00001040, 0x00041000, 0x00040040, 0x10040040, 0x10041000, 0x00001040,
0x00000000, 0x00000000, 0x10040040, 0x10000040, 0x10001000, 0x00041040, 0x00040000, 0x00041040, 0x00040000,
0x10041000, 0x00001000, 0x00000040, 0x10040040, 0x00001000, 0x00041040, 0x10001000, 0x00000040, 0x10000040,
0x10040000, 0x10040040, 0x10000000, 0x00040000, 0x10001040, 0x00000000, 0x10041040, 0x00040040, 0x10000040,
0x10040000, 0x10001000, 0x10001040, 0x00000000, 0x10041040, 0x00041000, 0x00041000, 0x00001040, 0x00001040,
0x00040040, 0x10000000, 0x10041000 ];
protected var key:ByteArray;
protected var encKey:Array;
protected var decKey:Array;
public function DESKey(key:ByteArray) {
this.key = key;
this.encKey = generateWorkingKey(true, key, 0);
this.decKey = generateWorkingKey(false, key, 0);
}
public function getBlockSize():uint
{
return 8;
}
public function decrypt(block:ByteArray, index:uint=0):void
{
desFunc(decKey, block, index, block, index);
}
public function dispose():void
{
var i:uint=0;
for (i=0;i<encKey.length;i++) { encKey[i]=0; }
for (i=0;i<decKey.length;i++) { decKey[i]=0; }
encKey=null;
decKey=null;
for (i=0;i<key.length;i++) { key[i]=0; }
key.length = 0;
key = null;
Memory.gc();
}
public function encrypt(block:ByteArray, index:uint=0):void
{
desFunc(encKey, block, index, block, index);
}
/**
* generate an integer based working key based on our secret key and what we
* processing we are planning to do.
*
* Acknowledgements for this routine go to James Gillogly & Phil Karn.
*/
protected function generateWorkingKey(encrypting:Boolean, key:ByteArray, off:uint):Array
{
//int[] newKey = new int[32];
var newKey:Array = [];
//boolean[] pc1m = new boolean[56], pcr = new boolean[56];
var pc1m:ByteArray = new ByteArray;
var pcr:ByteArray = new ByteArray;
var l:uint;
for (var j:uint = 0; j < 56; j++)
{
l = pc1[j];
pc1m[j] = ((key[off + (l >>> 3)] & bytebit[l & 07]) != 0);
}
for (var i:uint = 0; i < 16; i++)
{
var m:uint;
var n:uint;
if (encrypting)
{
m = i << 1;
}
else
{
m = (15 - i) << 1;
}
n = m + 1;
newKey[m] = newKey[n] = 0;
for (j = 0; j < 28; j++)
{
l = j + totrot[i];
if (l < 28)
{
pcr[j] = pc1m[l];
}
else
{
pcr[j] = pc1m[l - 28];
}
}
for (j = 28; j < 56; j++)
{
l = j + totrot[i];
if (l < 56)
{
pcr[j] = pc1m[l];
}
else
{
pcr[j] = pc1m[l - 28];
}
}
for (j = 0; j < 24; j++)
{
if (pcr[pc2[j]])
{
newKey[m] |= bigbyte[j];
}
if (pcr[pc2[j + 24]])
{
newKey[n] |= bigbyte[j];
}
}
}
//
// store the processed key
//
for (i = 0; i != 32; i += 2)
{
var i1:uint;
var i2:uint;
i1 = newKey[i];
i2 = newKey[i + 1];
newKey[i] = ((i1 & 0x00fc0000) << 6) | ((i1 & 0x00000fc0) << 10) | ((i2 & 0x00fc0000) >>> 10)
| ((i2 & 0x00000fc0) >>> 6);
newKey[i + 1] = ((i1 & 0x0003f000) << 12) | ((i1 & 0x0000003f) << 16) | ((i2 & 0x0003f000) >>> 4)
| (i2 & 0x0000003f);
}
return newKey;
}
/**
* the DES engine.
*/
protected function desFunc(wKey:Array, inp:ByteArray, inOff:uint, out:ByteArray, outOff:uint):void
{
var work:uint;
var right:uint;
var left:uint;
left = (inp[inOff + 0] & 0xff) << 24;
left |= (inp[inOff + 1] & 0xff) << 16;
left |= (inp[inOff + 2] & 0xff) << 8;
left |= (inp[inOff + 3] & 0xff);
right = (inp[inOff + 4] & 0xff) << 24;
right |= (inp[inOff + 5] & 0xff) << 16;
right |= (inp[inOff + 6] & 0xff) << 8;
right |= (inp[inOff + 7] & 0xff);
work = ((left >>> 4) ^ right) & 0x0f0f0f0f;
right ^= work;
left ^= (work << 4);
work = ((left >>> 16) ^ right) & 0x0000ffff;
right ^= work;
left ^= (work << 16);
work = ((right >>> 2) ^ left) & 0x33333333;
left ^= work;
right ^= (work << 2);
work = ((right >>> 8) ^ left) & 0x00ff00ff;
left ^= work;
right ^= (work << 8);
right = ((right << 1) | ((right >>> 31) & 1)) & 0xffffffff;
work = (left ^ right) & 0xaaaaaaaa;
left ^= work;
right ^= work;
left = ((left << 1) | ((left >>> 31) & 1)) & 0xffffffff;
for (var round:uint = 0; round < 8; round++)
{
var fval:uint;
work = (right << 28) | (right >>> 4);
work ^= wKey[round * 4 + 0];
fval = SP7[work & 0x3f];
fval |= SP5[(work >>> 8) & 0x3f];
fval |= SP3[(work >>> 16) & 0x3f];
fval |= SP1[(work >>> 24) & 0x3f];
work = right ^ wKey[round * 4 + 1];
fval |= SP8[work & 0x3f];
fval |= SP6[(work >>> 8) & 0x3f];
fval |= SP4[(work >>> 16) & 0x3f];
fval |= SP2[(work >>> 24) & 0x3f];
left ^= fval;
work = (left << 28) | (left >>> 4);
work ^= wKey[round * 4 + 2];
fval = SP7[work & 0x3f];
fval |= SP5[(work >>> 8) & 0x3f];
fval |= SP3[(work >>> 16) & 0x3f];
fval |= SP1[(work >>> 24) & 0x3f];
work = left ^ wKey[round * 4 + 3];
fval |= SP8[work & 0x3f];
fval |= SP6[(work >>> 8) & 0x3f];
fval |= SP4[(work >>> 16) & 0x3f];
fval |= SP2[(work >>> 24) & 0x3f];
right ^= fval;
}
right = (right << 31) | (right >>> 1);
work = (left ^ right) & 0xaaaaaaaa;
left ^= work;
right ^= work;
left = (left << 31) | (left >>> 1);
work = ((left >>> 8) ^ right) & 0x00ff00ff;
right ^= work;
left ^= (work << 8);
work = ((left >>> 2) ^ right) & 0x33333333;
right ^= work;
left ^= (work << 2);
work = ((right >>> 16) ^ left) & 0x0000ffff;
left ^= work;
right ^= (work << 16);
work = ((right >>> 4) ^ left) & 0x0f0f0f0f;
left ^= work;
right ^= (work << 4);
out[outOff + 0] = ((right >>> 24) & 0xff);
out[outOff + 1] = ((right >>> 16) & 0xff);
out[outOff + 2] = ((right >>> 8) & 0xff);
out[outOff + 3] = (right & 0xff);
out[outOff + 4] = ((left >>> 24) & 0xff);
out[outOff + 5] = ((left >>> 16) & 0xff);
out[outOff + 6] = ((left >>> 8) & 0xff);
out[outOff + 7] = (left & 0xff);
}
public function toString():String {
return "des";
}
}
}
@@ -0,0 +1,84 @@
/**
* ECBMode
*
* An ActionScript 3 implementation of the ECB confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
import com.hurlant.util.Memory;
import com.hurlant.util.Hex;
/**
* ECB mode.
* This uses a padding and a symmetric key.
* If no padding is given, PKCS#5 is used.
*/
public class ECBMode implements IMode
{
private var key:ISymmetricKey;
private var padding:IPad;
public function ECBMode(key:ISymmetricKey, padding:IPad = null) {
this.key = key;
if (padding == null) {
padding = new PKCS5(key.getBlockSize());
}
this.padding = padding;
}
public function getBlockSize():uint {
return key.getBlockSize();
}
public function encrypt(src:ByteArray):void {
padding.pad(src);
src.position = 0;
var blockSize:uint = key.getBlockSize();
var tmp:ByteArray = new ByteArray;
var dst:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i+=blockSize) {
tmp.length=0;
src.readBytes(tmp, 0, blockSize);
key.encrypt(tmp);
dst.writeBytes(tmp);
}
src.length=0;
src.writeBytes(dst);
}
public function decrypt(src:ByteArray):void {
src.position = 0;
var blockSize:uint = key.getBlockSize();
// sanity check.
if (src.length%blockSize!=0) {
throw new Error("ECB mode cipher length must be a multiple of blocksize "+blockSize);
}
var tmp:ByteArray = new ByteArray;
var dst:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i+=blockSize) {
tmp.length=0;
src.readBytes(tmp, 0, blockSize);
key.decrypt(tmp);
dst.writeBytes(tmp);
}
padding.unpad(dst);
src.length=0;
src.writeBytes(dst);
}
public function dispose():void {
key.dispose();
key = null;
padding = null;
Memory.gc();
}
public function toString():String {
return key.toString()+"-ecb";
}
}
}
@@ -0,0 +1,21 @@
/**
* ICipher
*
* A generic interface to use symmetric ciphers
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
public interface ICipher
{
function getBlockSize():uint;
function encrypt(src:ByteArray):void;
function decrypt(src:ByteArray):void;
function dispose():void;
function toString():String;
}
}
@@ -0,0 +1,15 @@
/**
* IMode
*
* An interface for confidentiality modes to implement
* This could become deprecated at some point.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
public interface IMode extends ICipher
{
}
}
@@ -0,0 +1,32 @@
/**
* IPad
*
* An interface for padding mechanisms to implement.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
/**
* Tiny interface that represents a padding mechanism.
*/
public interface IPad
{
/**
* Add padding to the array
*/
function pad(a:ByteArray):void;
/**
* Remove padding from the array.
* @throws Error if the padding is invalid.
*/
function unpad(a:ByteArray):void;
/**
* Set the blockSize to work on
*/
function setBlockSize(bs:uint):void;
}
}
@@ -0,0 +1,35 @@
/**
* ISymmetricKey
*
* An interface for symmetric encryption keys to implement.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
public interface ISymmetricKey
{
/**
* Returns the block size used by this particular encryption algorithm
*/
function getBlockSize():uint;
/**
* Encrypt one block of data in "block", starting at "index", of length "getBlockSize()"
*/
function encrypt(block:ByteArray, index:uint=0):void;
/**
* Decrypt one block of data in "block", starting at "index", of length "getBlockSize()"
*/
function decrypt(block:ByteArray, index:uint=0):void;
/**
* Attempts to destroy sensitive information from memory, such as encryption keys.
* Note: This is not guaranteed to work given the Flash sandbox model.
*/
function dispose():void;
function toString():String;
}
}
@@ -0,0 +1,108 @@
/**
* IVMode
*
* An abstract class for confidentialy modes that rely on an initialization vector.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import com.hurlant.crypto.prng.Random;
import com.hurlant.crypto.tests.TestCase;
import com.hurlant.util.Memory;
import flash.utils.ByteArray;
/**
* An "abtract" class to avoid redundant code in subclasses
*/
public class IVMode
{
protected var key:ISymmetricKey;
protected var padding:IPad;
// random generator used to generate IVs
protected var prng:Random;
// optional static IV. used for testing only.
protected var iv:ByteArray;
// generated IV is stored here.
protected var lastIV:ByteArray;
protected var blockSize:uint;
public function IVMode(key:ISymmetricKey, padding:IPad = null) {
this.key = key;
blockSize = key.getBlockSize();
if (padding == null) {
padding = new PKCS5(blockSize);
}
this.padding = padding;
prng = new Random;
iv = null;
lastIV = new ByteArray;
}
public function getBlockSize():uint {
return key.getBlockSize();
}
public function dispose():void {
var i:uint;
if (iv != null) {
for (i=0;i<iv.length;i++) {
iv[i] = prng.nextByte();
}
iv.length=0;
iv = null;
}
if (lastIV != null) {
for (i=0;i<iv.length;i++) {
lastIV[i] = prng.nextByte();
}
lastIV.length=0;
lastIV=null;
}
key.dispose();
key = null;
padding = null;
prng.dispose();
prng = null;
Memory.gc();
}
/**
* Optional function to force the IV value.
* Normally, an IV gets generated randomly at every encrypt() call.
* Also, use this to set the IV before calling decrypt()
* (if not set before decrypt(), the IV is read from the beginning of the stream.)
*/
public function set IV(value:ByteArray):void {
iv = value;
lastIV.length=0;
lastIV.writeBytes(iv);
}
public function get IV():ByteArray {
return lastIV;
}
protected function getIV4e():ByteArray {
var vec:ByteArray = new ByteArray;
if (iv) {
vec.writeBytes(iv);
} else {
prng.nextBytes(vec, blockSize);
}
lastIV.length=0;
lastIV.writeBytes(vec);
return vec;
}
protected function getIV4d():ByteArray {
var vec:ByteArray = new ByteArray;
if (iv) {
vec.writeBytes(iv);
} else {
throw new Error("an IV must be set before calling decrypt()");
}
return vec;
}
}
}
@@ -0,0 +1,34 @@
/**
* NullPad
*
* A padding class that doesn't pad.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
/**
* A pad that does nothing.
* Useful when you don't want padding in your Mode.
*/
public class NullPad implements IPad
{
public function unpad(a:ByteArray):void
{
return;
}
public function pad(a:ByteArray):void
{
return;
}
public function setBlockSize(bs:uint):void {
return;
}
}
}
@@ -0,0 +1,52 @@
/**
* OFBMode
*
* An ActionScript 3 implementation of the OFB confidentiality mode
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
public class OFBMode extends IVMode implements IMode
{
public function OFBMode(key:ISymmetricKey, padding:IPad=null)
{
super(key, null);
}
public function encrypt(src:ByteArray):void
{
var vector:ByteArray = getIV4e();
core(src, vector);
}
public function decrypt(src:ByteArray):void
{
var vector:ByteArray = getIV4d();
core(src, vector);
}
private function core(src:ByteArray, iv:ByteArray):void {
var l:uint = src.length;
var tmp:ByteArray = new ByteArray;
for (var i:uint=0;i<src.length;i+=blockSize) {
key.encrypt(iv);
tmp.position=0;
tmp.writeBytes(iv);
var chunk:uint = (i+blockSize<l)?blockSize:l-i;
for (var j:uint=0;j<chunk;j++) {
src[i+j] ^= iv[j];
}
iv.position=0;
iv.writeBytes(tmp);
}
}
public function toString():String {
return key.toString()+"-ofb";
}
}
}
@@ -0,0 +1,44 @@
/**
* PKCS5
*
* A padding implementation of PKCS5.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
public class PKCS5 implements IPad
{
private var blockSize:uint;
public function PKCS5(blockSize:uint=0) {
this.blockSize = blockSize;
}
public function pad(a:ByteArray):void {
var c:uint = blockSize-a.length%blockSize;
for (var i:uint=0;i<c;i++){
a[a.length] = c;
}
}
public function unpad(a:ByteArray):void {
var c:uint = a.length%blockSize;
if (c!=0) throw new Error("PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize");
c = a[a.length-1];
for (var i:uint=c;i>0;i--) {
var v:uint = a[a.length-1];
a.length--;
if (c!=v) throw new Error("PKCS#5:unpad: Invalid padding value. expected ["+c+"], found ["+v+"]");
}
// that is all.
}
public function setBlockSize(bs:uint):void {
blockSize = bs;
}
}
}
@@ -0,0 +1,60 @@
/**
* SimpleIVMode
*
* A convenience class that automatically places the IV
* at the beginning of the encrypted stream, so it doesn't have to
* be handled explicitely.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
import com.hurlant.util.Memory;
public class SimpleIVMode implements IMode, ICipher
{
protected var mode:IVMode;
protected var cipher:ICipher;
public function SimpleIVMode(mode:IVMode) {
this.mode = mode;
cipher = mode as ICipher;
}
public function getBlockSize():uint {
return mode.getBlockSize();
}
public function dispose():void {
mode.dispose();
mode = null;
cipher = null;
Memory.gc();
}
public function encrypt(src:ByteArray):void {
cipher.encrypt(src);
var tmp:ByteArray = new ByteArray;
tmp.writeBytes(mode.IV);
tmp.writeBytes(src);
src.position=0;
src.writeBytes(tmp);
}
public function decrypt(src:ByteArray):void {
var tmp:ByteArray = new ByteArray;
tmp.writeBytes(src, 0, getBlockSize());
mode.IV = tmp;
tmp = new ByteArray;
tmp.writeBytes(src, getBlockSize());
cipher.decrypt(tmp);
src.length=0;
src.writeBytes(tmp);
}
public function toString():String {
return "simple-"+cipher.toString();
}
}
}
@@ -0,0 +1,88 @@
/**
* TripleDESKey
*
* An Actionscript 3 implementation of Triple DES
* Copyright (c) 2007 Henri Torgemane
*
* Derived from:
* The Bouncy Castle Crypto package,
* Copyright (c) 2000-2004 The Legion Of The Bouncy Castle
* (http://www.bouncycastle.org)
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import flash.utils.ByteArray;
import com.hurlant.util.Memory;
import com.hurlant.util.Hex;
public class TripleDESKey extends DESKey
{
protected var encKey2:Array;
protected var encKey3:Array;
protected var decKey2:Array;
protected var decKey3:Array;
/**
* This supports 2TDES and 3TDES.
* If the key passed is 128 bits, 2TDES is used.
* If the key has 192 bits, 3TDES is used.
* Other key lengths give "undefined" results.
*/
public function TripleDESKey(key:ByteArray)
{
super(key);
encKey2 = generateWorkingKey(false, key, 8);
decKey2 = generateWorkingKey(true, key, 8);
if (key.length>16) {
encKey3 = generateWorkingKey(true, key, 16);
decKey3 = generateWorkingKey(false, key, 16);
} else {
encKey3 = encKey;
decKey3 = decKey;
}
}
public override function dispose():void
{
super.dispose();
var i:uint = 0;
if (encKey2!=null) {
for (i=0;i<encKey2.length;i++) { encKey2[i]=0; }
encKey2=null;
}
if (encKey3!=null) {
for (i=0;i<encKey3.length;i++) { encKey3[i]=0; }
encKey3=null;
}
if (decKey2!=null) {
for (i=0;i<decKey2.length;i++) { decKey2[i]=0; }
decKey2=null
}
if (decKey3!=null) {
for (i=0;i<decKey3.length;i++) { decKey3[i]=0; }
decKey3=null;
}
Memory.gc();
}
public override function encrypt(block:ByteArray, index:uint=0):void
{
desFunc(encKey, block,index, block,index);
desFunc(encKey2, block,index, block,index);
desFunc(encKey3, block,index, block,index);
}
public override function decrypt(block:ByteArray, index:uint=0):void
{
desFunc(decKey3, block, index, block, index);
desFunc(decKey2, block, index, block, index);
desFunc(decKey, block, index, block, index);
}
public override function toString():String {
return "3des";
}
}
}
@@ -0,0 +1,94 @@
/**
* XTeaKey
*
* An ActionScript 3 implementation of the XTea algorithm
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.symmetric
{
import com.hurlant.crypto.prng.Random;
import com.hurlant.util.Memory;
import flash.utils.ByteArray;
public class XTeaKey implements ISymmetricKey
{
public const NUM_ROUNDS:uint = 64;
private var k:Array;
public function XTeaKey(a:ByteArray) {
a.position=0;
k = [a.readUnsignedInt(),a.readUnsignedInt(),a.readUnsignedInt(),a.readUnsignedInt()];
}
/**
* K is an hex string with 32 digits.
*/
public static function parseKey(K:String):XTeaKey {
var a:ByteArray = new ByteArray;
a.writeUnsignedInt(parseInt(K.substr(0,8),16));
a.writeUnsignedInt(parseInt(K.substr(8,8),16));
a.writeUnsignedInt(parseInt(K.substr(16,8),16));
a.writeUnsignedInt(parseInt(K.substr(24,8),16));
a.position = 0;
return new XTeaKey(a);
}
public function getBlockSize():uint {
return 8;
}
public function encrypt(block:ByteArray, index:uint=0):void {
block.position = index;
var v0:uint = block.readUnsignedInt();
var v1:uint = block.readUnsignedInt();
var i:uint;
var sum:uint =0;
var delta:uint = 0x9E3779B9;
for (i=0; i<NUM_ROUNDS; i++) {
v0 += (((v1 << 4) ^ (v1 >> 5)) + v1) ^ (sum + k[sum & 3]);
sum += delta;
v1 += (((v0 << 4) ^ (v0 >> 5)) + v0) ^ (sum + k[(sum>>11) & 3]);
}
block.position-=8;
block.writeUnsignedInt(v0);
block.writeUnsignedInt(v1);
}
public function decrypt(block:ByteArray, index:uint=0):void {
block.position = index;
var v0:uint = block.readUnsignedInt();
var v1:uint = block.readUnsignedInt();
var i:uint;
var delta:uint = 0x9E3779B9;
var sum:uint = delta*NUM_ROUNDS;
for (i=0; i<NUM_ROUNDS; i++) {
v1 -= (((v0 << 4) ^ (v0 >> 5)) + v0) ^ (sum + k[(sum>>11) & 3]);
sum -= delta;
v0 -= (((v1 << 4) ^ (v1 >> 5)) + v1) ^ (sum + k[sum & 3]);
}
block.position-=8;
block.writeUnsignedInt(v0);
block.writeUnsignedInt(v1);
}
public function dispose():void {
//private var k:Array;
var r:Random = new Random;
for (var i:uint=0;i<k.length;i++) {
k[i] = r.nextByte();
delete k[i];
}
k = null;
Memory.gc();
}
public function toString():String {
return "xtea";
}
}
}