Files
moeplayer/source/org/mangui/hls/utils/JSURLStream.as
T
2020-09-17 18:40:01 +08:00

183 lines
6.8 KiB
ActionScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
package org.mangui.hls.utils {
import by.blooddy.crypto.Base64;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.ProgressEvent;
import flash.events.TimerEvent;
import flash.external.ExternalInterface;
import flash.net.URLRequest;
import flash.net.URLStream;
import flash.utils.ByteArray;
import flash.utils.getTimer;
import flash.utils.Timer;
CONFIG::LOGGING {
import org.mangui.hls.utils.Log;
}
// Fragment Loader
public dynamic class JSURLStream extends URLStream {
private var _connected : Boolean;
private var _resource : ByteArray = new ByteArray();
/** Timer for decode packets **/
private var _timer : Timer;
/** base64 read position **/
private var _readPosition : uint;
/** final length **/
private var _finalLength : uint;
/** read position **/
private var _base64Resource : String;
/* callback names */
private var _callbackLoaded : String;
private var _callbackFailure : String;
/** chunk size to avoid blocking **/
private static const CHUNK_SIZE : uint = 65536;
private static var _instanceCount : int = 0;
/** JS callbacks prefix */
protected static var _callbackName : String = 'JSLoaderFragment';
public function JSURLStream() {
addEventListener(Event.OPEN, onOpen);
ExternalInterface.marshallExceptions = true;
super();
// Connect calls to JS.
if (ExternalInterface.available) {
CONFIG::LOGGING {
Log.debug("add callback resourceLoaded, id:" + _instanceCount);
}
_callbackLoaded = "resourceLoaded" + _instanceCount;
_callbackFailure = "resourceLoadingError" + _instanceCount;
// dynamically register callbacks
this[_callbackLoaded] = function(res:String,len:uint): void { resourceLoaded(res,len)};
this[_callbackFailure] = function() : void { resourceLoadingError()};
ExternalInterface.addCallback(_callbackLoaded, this[_callbackLoaded]);
ExternalInterface.addCallback(_callbackFailure, this[_callbackFailure]);
_instanceCount++;
}
}
public static function set externalCallback(callbackName: String) : void {
_callbackName = callbackName;
}
protected function _trigger(event : String, ...args) : void {
if (ExternalInterface.available) {
ExternalInterface.call(_callbackName, event, args);
}
}
override public function get connected() : Boolean {
return _connected;
}
override public function get bytesAvailable() : uint {
return _resource.bytesAvailable;
}
override public function readByte() : int {
return _resource.readByte();
}
override public function readUnsignedShort() : uint {
return _resource.readUnsignedShort();
}
override public function readBytes(bytes : ByteArray, offset : uint = 0, length : uint = 0) : void {
_resource.readBytes(bytes, offset, length);
}
override public function close() : void {
if(_timer) {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, _decodeData);
}
if (ExternalInterface.available) {
_trigger('abortFragment', ExternalInterface.objectID);
} else {
super.close();
}
}
override public function load(request : URLRequest) : void {
CONFIG::LOGGING {
Log.debug("JSURLStream.load:" + request.url);
}
if (ExternalInterface.available) {
_trigger('requestFragment', ExternalInterface.objectID, request.url, _callbackLoaded, _callbackFailure);
this.dispatchEvent(new Event(Event.OPEN));
} else {
super.load(request);
}
}
private function onOpen(event : Event) : void {
_connected = true;
}
protected function resourceLoaded(base64Resource : String, len : uint) : void {
CONFIG::LOGGING {
Log.debug("resourceLoaded");
}
_resource = new ByteArray();
_readPosition = 0;
_finalLength = len;
_timer = new Timer(20, 0);
_timer.addEventListener(TimerEvent.TIMER, _decodeData);
_timer.start();
_base64Resource = base64Resource;
}
protected function resourceLoadingError() : void {
CONFIG::LOGGING {
Log.debug("resourceLoadingError");
}
if(_timer) {
_timer.stop();
}
this.dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));
}
protected function resourceLoadingSuccess() : void {
CONFIG::LOGGING {
Log.debug("resourceLoaded and decoded");
}
_timer.stop();
this.dispatchEvent(new Event(Event.COMPLETE));
}
/** decrypt a small chunk of packets each time to avoid blocking **/
private function _decodeData(e : Event) : void {
var startTime : int = getTimer();
var decodeCompleted : Boolean = false;
// dont spend more than 20ms base64 decoding to avoid fps drop
while ((!decodeCompleted) && ((getTimer() - startTime) < 10)) {
var startPos : uint = _readPosition,endPos : uint;
if (_base64Resource.length <= _readPosition + CHUNK_SIZE) {
endPos = _base64Resource.length;
decodeCompleted = true;
} else {
endPos = _readPosition + CHUNK_SIZE;
_readPosition = endPos;
}
var tmpString : String = _base64Resource.substring(startPos, endPos);
var savePosition : uint = _resource.position;
try {
_resource.position = _resource.length;
_resource.writeBytes(Base64.decode(tmpString));
_resource.position = savePosition;
} catch (error:Error) {
resourceLoadingError();
}
}
this.dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, _resource.length, _finalLength));
if (decodeCompleted) {
resourceLoadingSuccess();
}
}
}
}