Files
moeplayer/source/org/mangui/hls/demux/MP3Demuxer.as
T
2020-09-17 18:40:01 +08:00

160 lines
6.8 KiB
ActionScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
package org.mangui.hls.demux {
import flash.utils.ByteArray;
import org.mangui.hls.model.AudioTrack;
import org.mangui.hls.flv.FLVTag;
CONFIG::LOGGING {
import org.mangui.hls.utils.Log;
}
public class MP3Demuxer implements Demuxer {
/* MPEG1-Layer3 syncword */
private static const SYNCWORD : uint = 0xFFFB;
private static const RATES : Array = [44100, 48000, 32000];
private static const BIT_RATES : Array = [0, 32000, 40000, 48000, 56000, 64000, 80000, 96000, 112000, 128000, 160000, 192000, 224000, 256000, 320000, 0];
private static const SAMPLES_PER_FRAME : uint = 1152;
/** Byte data to be read **/
private var _data : ByteArray;
/* callback functions for audio selection, and parsing progress/complete */
private var _callback_audioselect : Function;
private var _callback_progress : Function;
private var _callback_complete : Function;
private var _callback_error : Function;
private var _callback_id3tag : Function;
/** append new data */
public function append(data : ByteArray) : void {
if (_data == null) {
_data = new ByteArray();
}
_data.writeBytes(data);
}
/** cancel demux operation */
public function cancel() : void {
_data = null;
}
public function get audioExpected() : Boolean {
return true;
}
public function get videoExpected() : Boolean {
return false;
}
public function notifycomplete() : void {
CONFIG::LOGGING {
Log.debug("MP3: extracting MP3 tags");
}
var audioTags : Vector.<FLVTag> = new Vector.<FLVTag>();
/* parse MP3, convert Elementary Streams to TAG */
_data.position = 0;
var id3 : ID3 = new ID3(_data);
// MP3 should contain ID3 tag filled with a timestamp
var frames : Vector.<AudioFrame> = getFrames(_data, _data.position);
var audioTag : FLVTag;
var stamp : int;
var i : int = 0;
while (i < frames.length) {
stamp = Math.round(id3.timestamp + i * 1024 * 1000 / frames[i].rate);
audioTag = new FLVTag(FLVTag.MP3_RAW, stamp, stamp, false);
if (i != frames.length - 1) {
audioTag.push(_data, frames[i].start, frames[i].length);
} else {
audioTag.push(_data, frames[i].start, _data.length - frames[i].start);
}
audioTag.build();
audioTags.push(audioTag);
i++;
}
var audiotracks : Vector.<AudioTrack> = new Vector.<AudioTrack>();
audiotracks.push(new AudioTrack('MP3 ES', AudioTrack.FROM_DEMUX, 0, true,false));
// report unique audio track. dont check return value as obviously the track will be selected
_callback_audioselect(audiotracks);
CONFIG::LOGGING {
Log.debug("MP3: all tags extracted, callback demux");
}
_data = null;
if(id3.tags.length) {
_callback_id3tag(id3.tags);
}
_callback_progress(audioTags);
_callback_complete();
}
public function MP3Demuxer(callback_audioselect : Function,
callback_progress : Function,
callback_complete : Function,
callback_error : Function,
callback_id3tag : Function) : void {
_callback_audioselect = callback_audioselect;
_callback_progress = callback_progress;
_callback_complete = callback_complete;
_callback_error = callback_error;
_callback_id3tag = callback_id3tag;
};
public static function probe(data : ByteArray) : Boolean {
var pos : uint = data.position;
var id3 : ID3 = new ID3(data);
// MP3 should contain ID3 tag filled with a timestamp
if (id3.hasTimestamp) {
var afterID3 : uint = data.position;
while (data.bytesAvailable > 1 && (data.position - afterID3) < 100) {
// Check for MP3 header
var short : uint = data.readUnsignedShort();
if (short == SYNCWORD) {
CONFIG::LOGGING {
Log.debug2("MP3: found header " + short + "@ " + (data.position-2));
}
data.position = pos;
return true;
} else {
data.position--;
}
}
data.position = pos;
}
return false;
}
private static function getFrames(data : ByteArray, position : uint) : Vector.<AudioFrame> {
var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();
var frame_start : uint;
var frame_length : uint;
var id3 : ID3 = new ID3(data);
position += id3.len;
// Get raw MP3 frames from audio stream.
data.position = position;
// we need at least 3 bytes, 2 for sync word, 1 for flags
while (data.bytesAvailable > 3) {
frame_start = data.position;
// frame header described here : http://mpgedit.org/mpgedit/mpeg_format/MP3Format.html
var short : uint = data.readUnsignedShort();
if (short == SYNCWORD) {
var flag : uint = data.readByte();
// (15,12)=(&0xf0 >>4) Bitrate index
var bitrate : uint = BIT_RATES[(flag & 0xf0) >> 4];
// (11,10)=(&0xc >> 2) Sampling rate frequency index (values are in Hz)
var samplerate : uint = RATES[(flag & 0xc) >> 2];
// (9)=(&2 >>1) Padding bit
var padbit : uint = (flag & 2) >> 1;
frame_length = (SAMPLES_PER_FRAME / 8) * bitrate / samplerate + padbit;
frame_length = Math.round(frame_length);
data.position = data.position + (frame_length - 3);
frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));
} else {
data.position = data.position - 1;
}
}
data.position = position;
return frames;
}
}
}